The Draknek New Voices Puzzle Grant is a grant opportunity for game developers from traditionally underrepresented groups and backgrounds who are interested in designing and developing puzzle games.
Applications are currently closed, but sign up here to be notified about future opportunities:
Jiheh Ritterling, Spicy Rice Cake Studio
Steam / Website / Trailer
Jiheh is a solo dev working on “ISLAND_NAME_HERE”, a puzzle adventure about a game designer making a tropical island.
Arka Tu, Queensguard Games
Castle of Glas
Cartomancy Anthology / Website / Trailer
Arka’s team made plant-themed puzzle game “Castle of Glas” for the Cartomancy Anthology, and are planning to use this funding to develop a sequel.
Runyu Zhong, Icetoad Studio
Demo / Website / Trailer
Runyu is part of a team of 3 creating “AiliA”, an emotional narrative puzzler focusing on themes of grief and acceptance.
Paquerette Down the Bunburrows
Bunstack are developing “Paquerette Down the Bunburrows”, a pathfinding game about capturing bunnies.
Youssef Tobah, Flip Alive Games
DokiToki: Time Slows Down When You're In Love
Steam / Website / Trailer
A US based team making the visual novel / puzzle game mashup “DokiToki: Time Slows Down When You're In Love”.
Breogán Hackett, Blindbug Interactive
Catacomb Creeper: Re-Vined Edition
An Irish studio making the plant-growing puzzle adventure “Catacomb Creeper: Re-Vined Edition”, available as part of Indiepocalypse 27.
Rowan is an accomplished solo dev, having previously released the abstract puzzler “yarne”. Their next project is a mind-bending puzzler called “Timeclone”.
Ryo Kurama, Notan
Based in Japan, Notan is making “Cutting Edge” (working title), a puzzle game about digging holes.
Glen Henry, Spritewrench
On the Perils of Parrots
Steam / Website
A one man micro-studio based in Kingston, Jamaica, making the narrative puzzle experience “On the Perils of Parrots”.
Samarth Hattangady, Chapliboy
Konkan Coast Pirate Solutions
Steam / Trailer
A solo dev from India making “Konkan Coast Pirate Solutions”, a puzzle game about helping pirates accomplish their pirate goals.
Mohammed Al Najjar, RD interactive
Mohammed is a solo dev based in the Middle East. His project “Hackshot” is a twisted puzzle take on artillery games.
Applications have now closed.
The Application Deadline is 23:59 PST Sunday 3rd July 2022.
We expect to make decisions by Friday 12th August. If we have to extend this timeline, we will inform all applicants.
These grants are intended to support creators who are under-invested-in within today’s game industry or who do not receive much support from the existing structures. If any of the following descriptions apply to you, you are eligible.
This list is not exhaustive. If you feel like your identity and/or culture are not supported or are underrepresented in gaming, then you are eligible.
We love puzzle games, and see that the community of people who play and love great puzzle games is full of people from a wide range of backgrounds. However, the people making the most successful puzzle games and getting funding to make the next great puzzle games are noticeably less diverse – even less so than video games more broadly.
We hope that these grants can be a small part of the work of changing that and help more people from underrepresented backgrounds to thrive in this space, and to create experiences that no one else would have.